fix: FSDP loads model to GPU first, then shards across GPUs
This commit is contained in:
25
train.py
25
train.py
@@ -55,25 +55,18 @@ def train(config_path):
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print(f"✗ Failed: {e}")
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# --------------------------------------------------------------
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# Strategy 2: QLoRA 4-bit with FSDP (load to CPU, FSDP shards across GPUs)
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# Strategy 2: 4-bit model with FSDP (load to GPU, FSDP shards)
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# --------------------------------------------------------------
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print("\n[2/4] Trying: 4-bit QLoRA (FSDP, load to CPU)...")
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print("\n[2/4] Trying: 4-bit model with FSDP (load to GPU)...")
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try:
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bnb_config = BitsAndBytesConfig(
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load_in_4bit=True,
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bnb_4bit_quant_type="nf4",
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bnb_4bit_compute_dtype=torch.bfloat16,
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bnb_4bit_use_double_quant=True,
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bnb_4bit_quant_storage=torch.bfloat16, # Enable FSDP sharding of 4-bit weights
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)
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model = AutoModelForCausalLM.from_pretrained(
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config["base_model"],
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quantization_config=bnb_config,
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device_map="cpu", # Load to CPU, FSDP shards later
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device_map="auto", # Load to GPU first
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torch_dtype=torch.float16,
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trust_remote_code=True,
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low_cpu_mem_usage=True,
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)
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print("✓ Success: QLoRA 4-bit loaded to CPU (FSDP will shard across GPUs)")
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print("✓ Success: 4-bit model loaded to GPU (FSDP will shard)")
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except Exception as e:
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errors.append(("QLoRA 4-bit FSDP", e))
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print(f"✗ Failed: {e}")
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@@ -188,14 +181,14 @@ def train(config_path):
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transformer_layer_cls={Qwen3_5MoeDecoderLayer},
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)
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# Wrap model with FSDP on CPU first
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print("Wrapping model with FSDP on CPU...")
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# Wrap model with FSDP on GPU
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print("Wrapping model with FSDP on GPU...")
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model = FSDP(
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model,
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auto_wrap_policy=get_auto_wrap_policy(model),
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device_id=None, # Keep on CPU initially
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device_id=torch.cuda.current_device(), # Keep on current GPU
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mixed_precision=None,
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sync_module_states=False, # Model is on CPU, no sync needed
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sync_module_states=False, # Model is already on GPU
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use_orig_params=True,
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)
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print("✓ Model wrapped with FSDP (will be sharded across GPUs during training)")
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