Commit Graph

204 Commits

Author SHA1 Message Date
Christian Medina
262b1181b7 fix: skip to first unsaved shard, fix GPU assignment 2026-07-02 23:39:24 -04:00
Christian Medina
b742b5549e fix: alternate GPUs for each shard (0,1,0,1) 2026-07-02 23:32:38 -04:00
Christian Medina
78817532ad fix: import concurrent.futures at top level 2026-07-02 23:27:14 -04:00
Christian Medina
bc3bc6d6eb feat: process 8 shards at once (4 per GPU) with better logging 2026-07-02 23:24:48 -04:00
Christian Medina
9e2c7bec8d fix: remove duplicate sequential code 2026-07-02 23:12:03 -04:00
Christian Medina
7040c84618 feat: process 2 shards at a time (one per GPU) 2026-07-02 23:05:57 -04:00
Christian Medina
d698a32f0f feat: skip already processed shards (resume support) 2026-07-02 23:04:52 -04:00
Christian Medina
d1f0c81ac4 fix: remove quant_states reference 2026-07-02 22:52:49 -04:00
Christian Medina
18ef0f73ef fix: don't save quant_state objects (BnB rebuilds on load) 2026-07-02 22:48:09 -04:00
Christian Medina
8c13be4d1f fix: free GPU memory after each layer quantization 2026-07-02 22:43:27 -04:00
Christian Medina
b9f6ddaf50 fix: free GPU memory after each quantization 2026-07-02 22:41:52 -04:00
Christian Medina
1751d33f69 fix: load shard to CPU, quantize on GPU 2026-07-02 22:40:31 -04:00
Christian Medina
d769d39865 feat: add single shard test script 2026-07-02 22:39:25 -04:00
Christian Medina
0f624e1e75 fix: use bitsandbytes.functional for expert layer quantization 2026-07-02 22:36:02 -04:00
Christian Medina
410718bc73 feat: add CPU offloading for 70GB → 17GB conversion 2026-07-02 22:33:36 -04:00
Christian Medina
bee6683396 feat: simple NF4 quantization with device_map=auto (proven method) 2026-07-02 22:32:38 -04:00
Christian Medina
bfa569f4e9 fix: remove streaming from output path name 2026-07-02 22:06:50 -04:00
Christian Medina
959c43d44c feat: true streaming NF4 quantization with safetensors 2026-07-02 22:05:59 -04:00
Christian Medina
52b93837f9 fix: use NF4 naming convention for quantized model 2026-07-02 22:00:15 -04:00
Christian Medina
2f997377f5 feat: add simple BnB 4-bit quantization script with device_map=auto 2026-07-02 21:57:02 -04:00
Christian Medina
d41648d4fc feat: load shards directly to GPU, no CPU bottleneck 2026-07-02 21:44:28 -04:00
Christian Medina
82677070ff fix: weights_only=False for safetensors loading 2026-07-02 21:41:44 -04:00
Christian Medina
aec7f405fe feat: use both GPUs in parallel for streaming quantization 2026-07-02 21:30:35 -04:00
Christian Medina
0ea51488a7 feat: add streaming quantization script (process one shard at a time) 2026-07-02 21:28:05 -04:00
Christian Medina
170243de25 fix: remove GPU test, just check quantization 2026-07-02 21:14:34 -04:00
Christian Medina
43f5426583 feat: test BnB 4-bit loading and GPU transfer 2026-07-02 21:10:57 -04:00
Christian Medina
04a95f362f fix: load bf16 model directly with BnB 4-bit (single load) 2026-07-02 21:09:54 -04:00
Christian Medina
1f804c95cd feat: load bf16 to CPU, quantize with BnB, move to GPU 2026-07-02 20:58:22 -04:00
Christian Medina
a9b066246d feat: add model size check script 2026-07-02 20:47:11 -04:00
Christian Medina
fa2f21562f fix: load BnB 4-bit model to single GPU (no distribution) 2026-07-02 20:42:05 -04:00
Christian Medina
a23ecc49f0 feat: use transformers built-in BnB loading with device_map=cpu 2026-07-02 20:27:06 -04:00
Christian Medina
11f9c3a56c fix: force quantization with dummy forward pass 2026-07-02 20:25:26 -04:00
Christian Medina
b624e90b02 fix: use BnB quantize_batch to actually quantize weights 2026-07-02 20:22:39 -04:00
Christian Medina
ec2b1be864 chore: clean up temp files 2026-07-02 20:18:13 -04:00
Christian Medina
3716051abc fix: remove PEFT prepare (causes OOM) 2026-07-02 20:17:23 -04:00
Christian Medina
ac891fe25b fix: replace with proper BnB 4-bit quantization script 2026-07-02 20:13:19 -04:00
Christian Medina
7984ae93e7 feat: proper BnB 4-bit quantization with PEFT prepare 2026-07-02 20:11:38 -04:00
Christian Medina
57b169f202 feat: use BnB 4-bit model for QLoRA training 2026-07-02 20:04:55 -04:00
Christian Medina
76ff09b140 feat: add BnB 4-bit quantization script 2026-07-02 20:04:44 -04:00
Christian Medina
3c31e4dfb0 feat: load bf16 model, quantize with BnB on CPU, move to GPU 2026-07-02 19:55:01 -04:00
Christian Medina
a0f4f644b0 fix: load 4-bit model with device_map=auto (let transformers distribute) 2026-07-02 19:33:37 -04:00
Christian Medina
20626e7a78 feat: manual 4-bit quantization with PEFT prepare + Linear4bit 2026-07-02 18:46:05 -04:00
Christian Medina
42c25962b2 feat: load model to CPU with BnB 4-bit, then move to GPU 2026-07-02 18:23:39 -04:00
Christian Medina
1c7e73e927 fix: load already-quantized 4-bit model directly (no BnB) 2026-07-02 18:20:43 -04:00
Christian Medina
199176c8d0 feat: load model with BnB 4-bit quantization (fit in single GPU) 2026-07-02 18:05:27 -04:00
Christian Medina
5a84b0eee5 feat: add CPU offload for optimizer states 2026-07-02 17:53:56 -04:00
Christian Medina
a51a744d7c fix: reduce seq_length to 512 and increase gradient_accumulation 2026-07-02 17:53:11 -04:00
Christian Medina
691e5d3611 feat: use 8-bit AdamW optimizer to save VRAM 2026-07-02 17:53:05 -04:00
Christian Medina
92999b7783 fix: load model to single GPU (MoE requires all layers on same device) 2026-07-02 17:50:01 -04:00
Christian Medina
0456d55c8a fix: disable gradient checkpointing (device mismatch with distributed MoE) 2026-07-02 17:29:19 -04:00